I'm a 3D generalist. My main competencies are 3D modeling, both low and high poly, unwrapping and texturing, animation, rigging and skinning. I just finished the World War 1 Fighter Plane package for the Unity Asset Store which is available now!

Currently I'm working on a low poly SR-71 Blackbird which will be available on the Asset Store soon.

I am available for freelance work, contact me at mail@gabrian.nl or by phone at +31 6 42 41 85 52. 


ACTION HENK

Released on May 11th 2015 after 18 months of development. I was one of the co-founders of RageSquid and as the Art Director I had the overall responsibility for the look and feel of the game, designed and created visuals and also managed internal and external artists. A big part of my job was creating the 'Kids-Room'. 

LAUNCH TRAILER


Crash Drive 2, TRAILER

Developed for M2H. I was responsible for the 3D modeling and texturing of all the environments and vehicles. Check out the M2H website for more information!


World War 1 Fighter AIRCRAFT

Unity Asset Store package which contains two legendary fighter aircraft from World War 1. Available on the Asset Store now!

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GAME JAMS

Demoscene

Executable computer programs that produce audio and visuals. They are released at so called 'demoparties' and are usually developed ahead of time. 

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Games designed and built in 48 hours or less.

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Older Work [2009-2011]